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Guild Info
ServerBadlands
Members6
Founded06/25/2009

DAILY WAR SHOUTS

  • Drex19 http://hexed-tera.guildomatic.com/
    Details
    04/27/2012 03:44 PM
  • Drex19 IF your on Valley of Titans for Tera, Msg Myself OR SORE, Dexius is what I am using Also Hexed is our guild!
    Details
    04/27/2012 03:43 PM
  • bleachboy yoyoyo, im trying out the beta as i put this msg out. cya guys there.
    Details
    04/19/2012 11:23 AM
  • Drex19 valley of titans
    Details
    03/21/2012 10:29 AM
  • naturopath Flow and i are game for Tera when it comes out so let us know what server you pick, when you pick it!
    Details
    03/16/2012 03:54 PM
  • Totenkopff Hey Morbid, nice to hear from ya. As far as Terra is concerned I will keep an open mind but am not commiting to anything quite yet. To many other games have crashed and burned lately.
    Details
    03/06/2012 10:16 PM
  • Morbidhealz how's everyone been doing? long time no chit chat...things are going well on Rift
    Details
    03/04/2012 05:40 PM
  • Drex19 shitty deal. Lots of people are going to try Tera online so look out for that one, Myself Sore tot shandar
    Details
    03/02/2012 02:45 PM
  • naturopath Our crappy Satellite internet can't handle WAR :(
    Details
    02/29/2012 01:25 PM
  • Drex19 but I quit
    Details
    02/29/2012 12:15 PM
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05/16/2012 11:04 PM

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Hexed of Badlands
Hexed founded in Bechafen Closed Beta is guild rank 40. Org hosting over 440 members@ launch. We are always ranked in the top 10 for renown on the server. Currently farming ENDGAME gear from the king/WORLD BOSS. We schedule many pve/Pvp events per month. Daily Pvp/RvR zone setups for daily hardcore gamers. We host a free ventrillo for members so Vent is required. Hexed Forms Morning warbands that if focused will push throughout the day. Hexed also offers lower rank guilds the oppertunity to merge like many others have, giving Hexed some of the most powerful leaders and players on the server. Sc q's/pqs while waiting for zone timers. Our goal is to run multiple end-game gear warbands. We currently farm renown in premade SC's with the best healers on the server, WE are able to push and lock full zones and take Altdorf "guild only"! "site under construction". Join us, We have all instances on farm/ including the new incursion 24 man instance. We constantly bring lower lvls up to aprentice t4 RVR/ and lotd lvling grind groups. We are the only 24hr all adult guild, thanks to our players. Please Compare us to other guilds. We will take the pepsi challange any day of the week, Our Guild has now Moved to the "BADLANDS" under the new Elite name "HEX".
Latest News Subscribe to Recent News
Game Update 1.4.5a
05/05/2012 10:36 AM by Drex19

Realm versus Realm
Fortresses & Relics

We’ve added additional information on the current status of the Relic and Fortress ownership to the game.
The Advanced War Report window will now show this expanded information in a convenient window. This includes the current location of the Relic, Claim status for the Fortress and sub-areas, etc.
The Advanced War Report can be accessed via the /adwar command or via a new icon on the mini-map.
The Fortress Generals have been moved around in the Fortress to make defense more strategic.
There are now magical barriers up near the Fortress Guardian that will stay up until the guardian has been defeated. Once defeated, the barriers will drop until a reinforcement Guardian appears.
A new ribbon icon will appear around Character Portraits to indicate currently active Relic Bonuses, if any.
"Augment Alliance" buff will now appear on players inside Fortress areas when they are part of the controlling alliance. This will identify which of the Fortress Buffs are active on you, and which control point they came from.
The Relic Bonus for controlling the GvD Relics has been updated to include the chance to earn Insignia Clusters off player kills. Insignia Clusters can be converted into a Fused Insignia of the player's choice. If not converted within the decay time, however, Insignia Clusters meld completely and become useless
We’ve made some behind the scenes changes to how the relic system registers and responds to being captured. This was done to help prevent a rare issue where a captured Relic would show as captured by the map but fail to spawn at the fortress.

General

Packmaster updates - AP Cost optimization on all abilities, and the addition of a new Aura, "Enduring Warpstone Charm," allowing up to 3 Group or Warband members every 10 seconds to have 1 Ailment cleansed.Rare drop seeds have been added as potential loot reward for killing Relic Guardians.
Ambient creatures in the Chaos Chapter 11 camp will no longer aggro guards.
Adjustments to the areas that define the RVR Lakes have been smoothed out and filled in, to be more continuous and better match the maps.

Tome of Knowledge

The Dragon Princes: Typos in this History and Lore entry have been corrected.
Ursun: This entry should unlock appropriately when entering the correct area.
Corruption: Upon successfully completing Stage 3, the appropriate entry will unlock in the WAR Story.
Devastator's Chestpiece and Shoulders: These items will now unlock the correct entry.
One Part Agony, Three Parts Cold Wrought Iron: This entry should now correctly remove the necessary items and requires all 3, rather than 1.
Blood Rite: Urghu Redhorn should respawn more regularly.
Bone Giant - Part of Parts: Brulgulrach the Unliving now looks like a proper Bone Giant.
Talk of the Town: This Tome of Knowledge entry can be unlocked once again.
Ssrydian Morbidae, when killed, will now grant credit as a Chaos Human, not a Nurgling.
Praag: Typos in the Noteworthy Persons description have been corrected.

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